Barrow of the Forgotten King

 

 

 

corwin's picture
This past weekend, we managed to assemble the group again to work on the Barrow of the Forgotten King. Chris wasn't with us, so ran his character as well as the one I had used for the first adventure. While the party didn't make all that much progress through the crypts, I had a really good time, and hopefully everyone else did too. There was more combat than role-playing this time around, and things seemed to go pretty smoothly. I started out getting everyone more or less up to speed on what had gone on last time around. Because the module gets more difficult from this point forward, I had tallied up and sent out the XP to date so everyone could go ahead and level up. I usually prefer to have a return to town role-playing session for leveling, but I do want to ensure they have the best chance to survive what's coming.

 

 

 

 

 

 

corwin's picture
After far too long a delay, we finally managed to get all the kids together to continue our foray into the Barrow of the Forgotten King. It was good to get back in the DM chair and delve back into the module. I started with a brief , then jumped us right back into the action. The party had managed to figure out the puzzle of the beholder engraving, which opened a magical trapdoor in the floor. After some discussion and dissension, the group managed to talk Ron into having his wolf animal companion return to the surface and patrol the entrance to the tombs. Wolves are none to pleased to be in underground environments, and no one could quite figure out a good way to carry the animal down the ladder to the next room. With that, they descended to the next level of the tombs.

 

 

 

 

 

 

corwin's picture

With the completion of the Scourge of the Howling Horde module, it fell upon me to take the reins as the dungeon master for the kids campaign. I, too, selected a premade adventure, the Barrow of the Forgotten King. Using the standard adventure hooks, it linked up well, and offered the characters the opportunity to gain a couple more levels and the players the opportunity to gain more confidence in their gameplay.

 

 

 

Syndicate content